Dungeons & Dragons 5e Best Druid Builds - Game Rant Fairy is a flavourful choice for a Spore Druid, with the common association between fae and mushrooms. Its not totally clear what Ever needed to scale a cliff with a horse and cart? ), Circle of the Stars is very approachable They also gain some Wildshape forms that the other subclasses currently do not have access to, like the Dire Raven. It suppresses resistance to If immunity ever With staple damage and healing options built in, you have a lot of freedom to The Circle of the Land allows them to draw power from specific environments and gain abilities relating to them, The Circle of the Moon allows them to focus on shapeshifting and the power of the animal kingdom, and the Circle of Spores draws power from decay and the new life which springs from it. The Wood Elf makes sense as a forest-dweller, especially if you decide to choose Forest as your Land. You're much more likely to maintain concentration on spider climb than maintain your form with a 26 hp giant spider form. Thats a difficult question to answer as one of the most versatile classes, Druids can fill just about any role in your party, from damage-dealing bear tank to a utility and healing specialist. barriers like portcullises, doors, and windows which would normally block Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Moon is notably better than Land as a shape changer yet is only barely worse as a caster so Land could use some lovin'. which is weird since Conjure Animals doesnt normally allow that. directed at party members. Good control spell. The spell is able to. At level 6, they gain the ability to infest corpses with their spores to reanimate them as zombies allowing them to create minions to aid them in combat. Dungeons and Dragons: Which Circle Is Best For Your Druid? - CBR What stands out as the biggest betrayal to mechanics is the transformation of Honor Among Thieves ' druid into an owlbear, a feat that shouldn't reasonably be possible in the context of a game. veterans. Youll need to stay out of the fray, which is why adding Dexterity to your build can be beneficial. them for free, stretching the benefits of your spell slot. Wood Elf Wisdom increase, Dexterity boost, and innate abilities. These are some of the best options youll have: The Circle of Land is a spellcasting subclass made up of mystics and sages who safeguard the ancient Druidic knowledge of their people. The circle features However, it is important to remember youll be heavily focused on spellcasting, which means youll need to take up position at the back. Its a win-win situation, and you cant go wrong when you decide to pick Mountain. A weaker feature that might only work with specific builds. Here are my thoughts and the spells you get from outside your list: I've never actually looked that deep into it before. Having some of these spells always available is nice, but the real draw here should be new spells. Divination - Not a bad way to get information. The other spells are pretty good, but having that 8d6 damage to blast with is a game-changer if you want to play your druid as a blaster. But the Giant Never thought about casting it on a horse though! Underdark - This one gets 6 new spells?! Your summons get the benefits of Advantage 2nd Level: Speech of the Woods . Though the Circle of the Moon Druid receives most of the attention (on account of being borderline broken at high levels), the Land Druid is still no pushover. Natures Ward (10): This provides you with excellent protection against common problematic effects. Veteran players can easily find ways to make this Circle more complex if theyre seeking a challenge. If your group wants to explore 3rd-party content, we hope that these articles will help you make them work for you. Next, you have the Simic Hybrid and Wood Elf, which are well-suited to the Circle of Land. Firbolgs offer you a +2 Wisdom and +1 Strength bonus and provide access to Firbolg Magic. This means most of the time you'll be using leather and hide armours that require a high dexterity to defend yourself with. might choose to use some or all of these changes, but Im not totally certain War caster is great, and you could argue it is better overall. useless. As youll spend as much time as possible in an animal form, other feats are less important. Symbiotic The spore druid gains bonuses to damage in melee combat further boosting the power of this cantrip. Simic Hybrid Wisdom and Constitution increase, and natural abilities. unfortunately you cant tell your allies to beat you unconscious to get Fog Cloud: A great support that hinders sight for quick escapes within a 20-foot radius. Druids and Rangers are my go-to classes in D&D. Looked at all the 3 sub-classes, all look interesting. Cloudkill is 5d8 (22.5) while Insect plague is 4d10(22). doesnt exclude you from the damage, so be careful not top drop Entity, the only circle feature which uses an Action, provides a massive pile All creatures should have hit dice, and you might DnD 5e - The Druid Handbook | RPGBOT After the party had engaged him a bit (and baited the breath weapon), I came out and blasted him twice with lightning bolt, doing about half his HP in lightning damage (31+35). The sensitivity to sunlight can be a major weakness but is also well suited to a druid who prefers dimly lit and damp environments. Nature's Ward When you reach 10th level, you can't be charmed or frightened by elementals or fey, and you are immune to poison and disease. means. The core part of being a Circle of Land Druid is choosing your biome, or land that you became a Druid in.. When he's able to escape from playing XCOM Long War, he's probably reading an indie visual novel about depression or making a janky DnD character that will make his Dungeon Master cry. Your Druid abilities, including the temporary hitpoints from symbiotic entity will only scale to your Druid level and not your total level. While the Charisma bonus might be a little useless to you as a Druid, you do benefit from damage reduction (which you need) as well as some basic utilities such as telepathy (with a limited range) that make your life easier. Land Druid is a great healer. After that it isn't that good, but mirror image and misty step are both amazing to have. There is a really nice mix of utility, defense, and information gathering here. Baldur's Gate 3 releases on the 3rd of August 2023 for PC and Mac, and the 6th of September 2023 for PS5. previously because they looked underhwelming compared to other Land Moon Shepherd Spores Stars Wildfire Dreams Druid Subclass ( XGtE) Summary of subclass features: You have a pool of fey healing energy that you use as a bonus action. Your background gives you two skills, two tools or languages, and a minor feature. Cloudkill is significantly worse than Insect Plague, which all druids get. The Circle of Land was first introduced in the Players Handbook, which makes it one of the original Druid subclasses. They offer powerful spells that benefit you at low and high levels, and also provide some of the most versatile and adaptable options. As a Circle of The Land druid you choose an environment which will give you two spells. That's hilarious. I'm currently playing a Lvl 7 Land Druid (Coast) and love it. Honestly, its an ideal Land for campaigns that arent expected to advance beyond mid-level. Maybe you really want to always have access to barkskin? Spike Growth: This is the next evolution of entangle, spreading in a 20-foot radius and dealing 2d4 damage for every 5 feet traveled in the area. Overall, its a versatile powerhouse that works well thematically. Barbarians need a minimum of 13 strength, which you may have neglected if relying on Shillelagh. We've already discussed some tidbits regarding the races,. of temporary hit points, allowing even the most frail druids to take several Unfortunately, Circle of Wildfire depends almost exclusively on fire damage, So, I really like the land druid and have a good bit of experience playing different versions. These recovered slots can have a combined level equal to or less than half your Druid level. How To Build A Circle Of Spores Druid In DND - TheGamer utility and healing options, but druids already have plenty of those Also, ice knife is a really fun spell that goes from being decent range to very long range (60-120). Your Wild Shape forms will relate to your biome since its your homeland, as well as impact your spell list as and Cantrips. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. I think the three best are arctic, mountain, and coast. One listed option that fits well to a druid is "A lord rescinded an unpopular decree after I led a symbolic act of protest against it.". Otherwise the ability score has very little to offer you. Insect plague has 300 ft range compared to cloudkill's 120 ft. Insect plague does magical piercing damage which is far less likely to suffer from resistances or immunity than poison damage. Lowell Bell When Lowell isn't spending time with his puppy, Zelda, he'sslaying demons throughout Sanctuary in Diablo 4. Here is a quick look at what each of them can provide: Lands Stride (6): This is quite situational, but with Land Stride nonmagical difficult terrain costs you no extra movement, and you get an Advantage on saving throws against plants that influenced magically like Plant Growth. RPGBOT has covered some 3rd-party content from our favorite creators. You also may not have enough Wild Shape uses Overall, this Circle brings a lot to the table as a powerful spellcaster thats highly advantageous on the battlefield. Druid 101: Circle of the Land - Posts - D&D Beyond Between those three, youll be very busy any time that combat breaks out. I do wish that they got Fireball, but Im still happy with the new spells which Circle of Wildfire gets. Acid arrow is a spell that does damage even if you miss. They get Healing Word, which is pretty much all you need, and with the spell slot recovery they can cast it a lot. We include affiliate links in articles. Fortunately, you can still use leveled spells in encounters where youre not Master-style animal companion, the Druid gets spirit made of fire. Insect plague scales better (1d10 vs 1d8). With the shillelagh cantrip this will also be used for your melee attack accuracy and damage. You also get to choose your Land (the biome you come from and specialize in), which affects your future spells. While this does make the subclass versatile, youll want to take some time to carefully consider each biome. RPGBOTis unofficial Fan Content permitted under the Fan Content Policy. Click the link to learn more. Switch to chalice and heal However, in most parties the Druid is taking the place of the Each animal form has different skills, these are as follows: Circle of the Moon focuses on the shapeshifting aspect of the Druids arsenal. You dont need to manage your spells and books like a Wizard would, and it keeps a linear focus so your mind stays on the battlefield instead of the casting process. Moon is stronger in Tier 1 and level 20, Shepherd is stronger in in Tier 2. I do not recommend this for players who arent ready for the Create Bonfire is a second strong cantrip. The Dungeon Mastering Team gathers many adventurers who have contributed to the site since its inception more than 10 years ago. Arctic Coast Desert Forest Grassland Mountain Swamp Underdark Land's Stride Starting at 6th level, moving through nonmagical difficult terrain costs you no extra movement. Almost identical damage. Each of its subclasses allows the druid to focus on a different aspect of nature and gain additional abilities relating to it. We have a lot of area spell effects that do damage when enemies enter the area, so being able to pull them into it maximizes the effectiveness from your concentration spells. Take the Elemental Adept feat to help your own spells The Wildfire Spirit has two crucial limitations. Sometimes this allows you to completely cheese encounters. Plus, the variety of biome choices ensures no two builds are ever the same. Enlarge/Reduce can be used both to make yourself tinier (and sneakier) or to make give a strong character advantage on all strength checks for a minute. It can be useful to cast on someone else though. Weapon - Any Quarterstaff or . way to bring all of your options into play consistently. cast spells from time to time. Damage from a Druid, especially at low levels, is kind of rough. Adept doesnt help your Wildfire Spirits fire damage. Level 5: You gain two level 3 spell slots at this level and can prepare 8 spells total. If you want to emphasize the Druids spellcasting, this is the way to do it. Can also be a dump stat that is completely useless. That may be perfectly fine If youre in close quarters Blur -Mediocre defensive spell that requires concentration. Acting as advisors and often living as recluses, they remain some of the most powerful Druids in the game. With all this information in mind, you should be able to explore Faerun as the best tree-hugging Druid around. and persisten problems throughout your characters career. Spider Climb - Still of marginal use to you. The Firbolg and Kalashtar are common Druid choices because of their generous Wisdom bonuses. The language is fairly clear that you cant trigger this willingly, so Druids receive only two skills from their class, so your background will make up a large part of what skill checks you will be able to contribute to. Web is in some ways superior for sure, but they are so close that I think it somewhat diminishes the value of it. At 2nd level, Moon Beam and Spike Growth are the most beneficial because of their damage and slowing abilities. Circle of the Land is a Subclass of Druid in Baldur's Gate 3. She is there when you need her, and she will bless you with her gift if you follow her path. Of the three, this is the one i'm least experienced at. I like passwall. Subscribe . Being a Druid Circle of the Land means I gain bonus spells that are ready to use. Harness fungi and decay with Dungeons & Dragons' Circle of Spores Druid. So typically I will now take druidcraft as one of my utility spells. Star Druid is, IMO, the strongest druid overall. P.S. them to grapple by normal means, which may be more effective since Coast - Not crazy about this. The Druid Class for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Furthermore, they can select two cantrips from level 1. Trying to optimize a Land Druid (Circle of Forest) : r/dndnext - Reddit Circle of Spores is arguably the most complex druid subclass to build We recommend choosing the spells that make the most sense for the situation you find yourself in. Desert - It's ok. Next: Dungeons & Dragons: How To Brew Your Own Potions. The Circle of the Land Druid specializes in spellcasting first and foremost, gaining the ability to recover their spell slots using the "Natural Recovery" ability once per long rest. Circle of the Land emphasizes spellcasting. Casting spike growth on yourself when surrounded by enemies then misty stepping away next turn is pretty cool. The outlander background gives you the wanderer feature. Essentially, as Circle of the Land Druids gain levels, they will be able to choose Circles and gain additional spells, allowing them access to a greater variety of spells than other Druids and even access to some spells that Druids are otherwise unable to use. If you're a mischievous fairy you can toss a coin to determine whether you're casting enlarge or reduce each time. Circle of the Land grants a druid are dependent on the character's land of origin. comes up, make sure that you have adequate spell options for dealing other they have Advantage. When Circle of the Land Druid enters the battlefield, you may mill four cards. Artic - only 2 new spells but they're good ones. Wizards of the Coast LLC. This guide breaks down your Wild Shape options into two categories: combat and exploration. on a Constitution save and those tend to be high, so it wont be as reliable Heres some valuable information on class features, mechanics, and sub classics that will help you decide what kind of Druid you want to run. You can choose forms unique to the Land you picked, and add spice to your build from a combat and RP perspective. Our guide breaks down all the options available to you, including the three confirmed subclasses: Circle of the Moon, Circle of the Land, and Circle of the Spores. I started out playing arctic, but it was a lot of play at levels 1-8 which doesn't get you access to the big blaster spell (CoC). Guidance is a cantrip with universal utility, Earth Tremor trades away the wide area of entangle for some direct damage and melee synergy. Its a subclass worth investing in. Do note that potential companion Halsin is also a Druid, so be sure to check out our companion guide for him to make sure you dont overlap too much. It's actually pretty good in a survival campaign. By using druidcraft, you might nudge your DM into deciding to make it story, and you will know to prep call lightning ahead of time. They can shapeshift twice per short rest, allowing them a total of six transformations between long rests. Natures Sanctuary (14): By the time you unlock this, it doesnt have as powerful of an impact as it would at a lower level. Protection from Energy and Hypnotic Pattern. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we cant assume that your game will allow 3rd-party content or homebrew. Blur: (Level 3) Gives me a magic hallucinatory veil that grants disadvantage on attacks against me. If a spell is already on the druid list the spell will always be memorized for you automatically.
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